For this sprint, I worked on the block out for the giant railgun that the large mech character will shoot. I focused on making it to scale and got the main shapes ready for the next stage.
Sprint 1: Block out inner gun parts
Sprint 2: Block out outer shell, begin high poly sculpt
Sprint 3: Finish high poly sculpt
Sprint 4: Retopo + UV
Sprint 5: Texturing
Sprint 6: Polishing textures + touching up anything else regarding mesh
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