Thursday, November 2, 2023

SpongeBob VR Proxy Week 2

For this week's VR game assignment, I replaced the previously existing meshes in the scene with the updated game-res models from the sourcefiles folder. Most of the meshes were already very close to the shape that the group envisioned for the game resolution pass. I took the low poly models and added bevels to remove the hard edges that stood out. I smoothed the edges of the models to remove the noticeable faceting. I cleaned up topology and aimed for tris and quads. I adjusted some of the UVs to prepare for texturing.





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