Monday, October 30, 2023
Thursday, October 26, 2023
SpongeBob VR Proxy
For the Spongebob VR proxy pass, I created several low poly assets to fill in the dining area of the Krusty Krab environment. These models included the tables, barrels, crates, kitchen appliances, and condiments. I established the scale of these models with the UE5 Mannequin and the building interior. I made a more high-poly mesh of these models and creased the edges in preparation of the game-ready state. I assembled the scene by putting each asset into place within the engine and edited the navmesh.
Monday, October 23, 2023
Monday, October 9, 2023
Thursday, October 5, 2023
Monday, October 2, 2023
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For this sprint, I worked on the block out for the giant railgun that the large mech character will shoot. I focused on making it to scale...